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	<title>Comments for Welcome to Leeble Forest</title>
	<atom:link href="http://leebleforest.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://leebleforest.wordpress.com</link>
	<description>Home of &#34;Melolune,&#34; a musican dungeon rpg</description>
	<lastBuildDate>Fri, 04 Dec 2009 00:01:27 +0000</lastBuildDate>
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		<title>Comment on Gameplay trailer by Ginko</title>
		<link>http://leebleforest.wordpress.com/2009/11/16/gameplay-trailer/#comment-136</link>
		<dc:creator>Ginko</dc:creator>
		<pubDate>Fri, 04 Dec 2009 00:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://leebleforest.wordpress.com/?p=164#comment-136</guid>
		<description>It definitely looks interesting. The art and music look great, and the game seems to have the same feel of those good ol&#039; RPGs (but with some nice additions like this musical dungeon mechanic).
In fact, I&#039;m gonna try the demo right away. I know you nearly finished your game but good luck with the end of your project ! :)</description>
		<content:encoded><![CDATA[<p>It definitely looks interesting. The art and music look great, and the game seems to have the same feel of those good ol&#8217; RPGs (but with some nice additions like this musical dungeon mechanic).<br />
In fact, I&#8217;m gonna try the demo right away. I know you nearly finished your game but good luck with the end of your project ! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Gameplay trailer by Aris</title>
		<link>http://leebleforest.wordpress.com/2009/11/16/gameplay-trailer/#comment-134</link>
		<dc:creator>Aris</dc:creator>
		<pubDate>Tue, 01 Dec 2009 03:51:34 +0000</pubDate>
		<guid isPermaLink="false">http://leebleforest.wordpress.com/?p=164#comment-134</guid>
		<description>the art style is wonderful and the music is absolutely beautiful. I cant wait for this to appear on steam...</description>
		<content:encoded><![CDATA[<p>the art style is wonderful and the music is absolutely beautiful. I cant wait for this to appear on steam&#8230;</p>
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		<title>Comment on Screenshots by Crystal</title>
		<link>http://leebleforest.wordpress.com/screenshots/#comment-133</link>
		<dc:creator>Crystal</dc:creator>
		<pubDate>Sun, 29 Nov 2009 21:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://leebleforest.wordpress.com/screenshots/#comment-133</guid>
		<description>Shigi,
I just thought that it might be an idea for you to add some background to the rooms, you know, in the back of it. It&#039;s sorta black.....maybe you could add a bit of grass and flowers?

Musically yours,
Crystal</description>
		<content:encoded><![CDATA[<p>Shigi,<br />
I just thought that it might be an idea for you to add some background to the rooms, you know, in the back of it. It&#8217;s sorta black&#8230;..maybe you could add a bit of grass and flowers?</p>
<p>Musically yours,<br />
Crystal</p>
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		<title>Comment on July updates by Rob The</title>
		<link>http://leebleforest.wordpress.com/2009/07/23/july-updates/#comment-131</link>
		<dc:creator>Rob The</dc:creator>
		<pubDate>Thu, 26 Nov 2009 15:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://leebleforest.wordpress.com/?p=117#comment-131</guid>
		<description>Atelo&#039;s Cake is a great sidequest! =) 

*slight spoiler warning*
Especially since you can see the grave before you solve the quest, you already feel a bit something must be wrong when you&#039;re searching for the items. When you then do solve the quest and your fears are confirmed, you get a great feeling of both feeling sorry for what happened and feeling happy you could at least help a bit. 

It really fits in a game that already plays with your emotions well (through events and atmosphere/music). ^_^</description>
		<content:encoded><![CDATA[<p>Atelo&#8217;s Cake is a great sidequest! =) </p>
<p>*slight spoiler warning*<br />
Especially since you can see the grave before you solve the quest, you already feel a bit something must be wrong when you&#8217;re searching for the items. When you then do solve the quest and your fears are confirmed, you get a great feeling of both feeling sorry for what happened and feeling happy you could at least help a bit. </p>
<p>It really fits in a game that already plays with your emotions well (through events and atmosphere/music). ^_^</p>
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		<title>Comment on Demo by Rob The</title>
		<link>http://leebleforest.wordpress.com/demo/#comment-130</link>
		<dc:creator>Rob The</dc:creator>
		<pubDate>Thu, 26 Nov 2009 15:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://leebleforest.wordpress.com/demo/#comment-130</guid>
		<description>Hi there!

just wanted to pop in and give my thoughts on the demo (version 2.2).

first of all, I enjoyed it very much! The humor is golden and the atmosphere is fantastic. Leeble Village really looks like a lovely place to live! And the music is top-notch. ;) (Although the Plants vs Zombies song during the boss battles did draw me out of the world a bit; I guess that&#039;s a placeholder? =P )

I did find some textual errors though: Here are two for if you haven&#039;t caught them yourself yet. 

1. When you talk to the soldier in the weapons/armor shop in Basho, the weapons vendor responds to his remarks. The text/name/title above that response says he&#039;s the &quot;Armor Vendor&quot; though instead of the weapons vendor.

2. Mola has the same wrong text/name/title in one instance. He/she is called &quot;Melolune&quot; right after you beat him/her in the boss battle.

I think there were 1 or 2 other small errors like these somewhere in the beginning of the game, but I&#039;m afraid I didn&#039;t think of writing them down when I saw them... =(

Oh also, in Debonet, when you look at the statue in the weapons/armor shop, the armor vendor shouts something like &quot;Is there something wrong with your hands?&quot; I was wondering if that shouldn&#039;t be &quot;Is there something wrong with your eyes?&quot; instead, since he obviously does&#039;t want you to touch it. XD

Apart from that, I feel the game might be too easy. I don&#039;t know if that was intentional for the demo? Anyway, I didn&#039;t use any consumables and didn&#039;t grind, but I never really got into any danger in the battles. Since you&#039;ve got a great save system (you can save at anytime AND the games itself offers to save regularly &lt;3 ) I think you can safely increase the difficulty. =)

Oh, and I was wondering if there&#039;s a way to quit the game during the very first part, so between the start of the new game and when you arrive at Leeble Village? Since pressing ESC didn&#039;t open the main menu for me. If not, then it might be good to add that. =) (I think it&#039;s good to be able to quit at anytime, just in case you suddenly get a phone call or something and can&#039;t play on. =P)

OK, enough rambling from me. Let me say again that I really enjoyed playing the demo, mostly because of the terrific atmosphere (backgrounds and music) and because of the humour too. I hope my comments are of any help; I&#039;d love to try and track down the other 1-2 textual errors I think I remember, if you&#039;d want me to. 

OK, thank you for sharing the great demo and thank you for your time reading my ginormous post! ^_^</description>
		<content:encoded><![CDATA[<p>Hi there!</p>
<p>just wanted to pop in and give my thoughts on the demo (version 2.2).</p>
<p>first of all, I enjoyed it very much! The humor is golden and the atmosphere is fantastic. Leeble Village really looks like a lovely place to live! And the music is top-notch. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  (Although the Plants vs Zombies song during the boss battles did draw me out of the world a bit; I guess that&#8217;s a placeholder? =P )</p>
<p>I did find some textual errors though: Here are two for if you haven&#8217;t caught them yourself yet. </p>
<p>1. When you talk to the soldier in the weapons/armor shop in Basho, the weapons vendor responds to his remarks. The text/name/title above that response says he&#8217;s the &#8220;Armor Vendor&#8221; though instead of the weapons vendor.</p>
<p>2. Mola has the same wrong text/name/title in one instance. He/she is called &#8220;Melolune&#8221; right after you beat him/her in the boss battle.</p>
<p>I think there were 1 or 2 other small errors like these somewhere in the beginning of the game, but I&#8217;m afraid I didn&#8217;t think of writing them down when I saw them&#8230; =(</p>
<p>Oh also, in Debonet, when you look at the statue in the weapons/armor shop, the armor vendor shouts something like &#8220;Is there something wrong with your hands?&#8221; I was wondering if that shouldn&#8217;t be &#8220;Is there something wrong with your eyes?&#8221; instead, since he obviously does&#8217;t want you to touch it. XD</p>
<p>Apart from that, I feel the game might be too easy. I don&#8217;t know if that was intentional for the demo? Anyway, I didn&#8217;t use any consumables and didn&#8217;t grind, but I never really got into any danger in the battles. Since you&#8217;ve got a great save system (you can save at anytime AND the games itself offers to save regularly &lt;3 ) I think you can safely increase the difficulty. =)</p>
<p>Oh, and I was wondering if there&#039;s a way to quit the game during the very first part, so between the start of the new game and when you arrive at Leeble Village? Since pressing ESC didn&#039;t open the main menu for me. If not, then it might be good to add that. =) (I think it&#039;s good to be able to quit at anytime, just in case you suddenly get a phone call or something and can&#039;t play on. =P)</p>
<p>OK, enough rambling from me. Let me say again that I really enjoyed playing the demo, mostly because of the terrific atmosphere (backgrounds and music) and because of the humour too. I hope my comments are of any help; I&#039;d love to try and track down the other 1-2 textual errors I think I remember, if you&#039;d want me to. </p>
<p>OK, thank you for sharing the great demo and thank you for your time reading my ginormous post! ^_^</p>
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	<item>
		<title>Comment on Demo by Aqi</title>
		<link>http://leebleforest.wordpress.com/demo/#comment-129</link>
		<dc:creator>Aqi</dc:creator>
		<pubDate>Sun, 22 Nov 2009 09:06:50 +0000</pubDate>
		<guid isPermaLink="false">http://leebleforest.wordpress.com/demo/#comment-129</guid>
		<description>加油~</description>
		<content:encoded><![CDATA[<p>加油~</p>
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		<title>Comment on Gameplay trailer by ARme</title>
		<link>http://leebleforest.wordpress.com/2009/11/16/gameplay-trailer/#comment-128</link>
		<dc:creator>ARme</dc:creator>
		<pubDate>Sun, 22 Nov 2009 02:29:06 +0000</pubDate>
		<guid isPermaLink="false">http://leebleforest.wordpress.com/?p=164#comment-128</guid>
		<description>Nice song !
I really need to create one trailer video too :/
your game seems fairly complete full of interesting area !

Did you get any feedback from IGF since ?
Me nada, but I suppose it&#039;s normal :-)</description>
		<content:encoded><![CDATA[<p>Nice song !<br />
I really need to create one trailer video too :/<br />
your game seems fairly complete full of interesting area !</p>
<p>Did you get any feedback from IGF since ?<br />
Me nada, but I suppose it&#8217;s normal <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on Melolune by Mysticsage</title>
		<link>http://leebleforest.wordpress.com/2009/11/03/melolune/#comment-126</link>
		<dc:creator>Mysticsage</dc:creator>
		<pubDate>Tue, 17 Nov 2009 23:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://leebleforest.wordpress.com/?p=141#comment-126</guid>
		<description>Hey, Laura, yes, why don&#039;t you post the English lyrics, I&#039;d love to know them as well (tsk, tsk). 
It is so much fun to listen to the music, and I think I know where the concept of the twins came from...You have such a super talent for beauty in song.
Thanks for being.</description>
		<content:encoded><![CDATA[<p>Hey, Laura, yes, why don&#8217;t you post the English lyrics, I&#8217;d love to know them as well (tsk, tsk).<br />
It is so much fun to listen to the music, and I think I know where the concept of the twins came from&#8230;You have such a super talent for beauty in song.<br />
Thanks for being.</p>
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		<title>Comment on Quick links by Hung</title>
		<link>http://leebleforest.wordpress.com/2009/11/03/quick-links/#comment-125</link>
		<dc:creator>Hung</dc:creator>
		<pubDate>Mon, 16 Nov 2009 23:27:47 +0000</pubDate>
		<guid isPermaLink="false">http://leebleforest.wordpress.com/?p=151#comment-125</guid>
		<description>I think the best thing about PvZ was discovering its incredibly talented and multi-faceted composer/singer. I haven&#039;t played your IGF demo, but the music is what did it for me in demo 2, so if that quality remains, then I&#039;ll surely enjoy the new demo. Good luck with IGF and beyond.

BTW, please do consider releasing a pure instrumental music album one day. As much as I love your voice and writing talents, I think your music outshines them both. =)</description>
		<content:encoded><![CDATA[<p>I think the best thing about PvZ was discovering its incredibly talented and multi-faceted composer/singer. I haven&#8217;t played your IGF demo, but the music is what did it for me in demo 2, so if that quality remains, then I&#8217;ll surely enjoy the new demo. Good luck with IGF and beyond.</p>
<p>BTW, please do consider releasing a pure instrumental music album one day. As much as I love your voice and writing talents, I think your music outshines them both. =)</p>
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		<title>Comment on Melolune by Amanda</title>
		<link>http://leebleforest.wordpress.com/2009/11/03/melolune/#comment-124</link>
		<dc:creator>Amanda</dc:creator>
		<pubDate>Tue, 10 Nov 2009 04:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://leebleforest.wordpress.com/?p=141#comment-124</guid>
		<description>Wonderful! I cannot wait for this game! :D</description>
		<content:encoded><![CDATA[<p>Wonderful! I cannot wait for this game! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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