Demo
The new IGF Demo is online! You can download it here:

You no longer need to download any additional files in order to install and play the game. This version is about the same length as the 2nd demo (between 2-4 hours depending on how you play), it ends roughly around when you get on the boat to Ciro. But if you’ve already played the 2nd demo, I recommend you still try out this version if only for the new introduction ^_^ Things you can find in the new demo:
-Updated battle system with more interesting battles
-New menu system
-New introduction which offers more insight into Achaius’ childhood world
-Original musical dungeon mechanic with new music
-Added sidequests
-Improved maps and bug fixes
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Playing it right now and enjoying the lovely music, great quality soundtrack.
Comment by Crux — May 3, 2009 #
This is a lovely game. These are some of the prettiest tile-based graphics I’ve seen. And the music is great!
Comment by Nat — May 30, 2009 #
Tee-hee… I’ve been wanting a music file of Ultimate Battle for my music collection ever since I heard it in Plants vs. Zombies, but I couldn’t get it from that game because PopCap had locked away all your music in that darned main.pak file. But I was able to get it from this game instead. Yay!
As for the game itself, I think it’s giving away too many HP-restoring items and not enough MP-restoring items, which is a bummer to me because I like using special attacks. I’d like it if you could adjust the balance for the next version.
Comment by Pikadude No. 1 — June 19, 2009 #
Hi Pikadude, thank-you for the feedback. One of my friends pointed out that with just a little grinding in the Upperland Forest he was able to amass 99 Tonics! So I’m definitely making sure to change that. I’ll also have a few more MP restoring items in time for the 3rd demo
And I’m so glad you liked “Ultimate Battle”… I’ve been really wanting to release a Plants vs. Zombies OST with all that music on it, but I’m still waiting on Popcap’s approval. If I can though, I’ll definitely post about it here
Comment by leebleforest — July 22, 2009 #
This seems like a REALLY fun game, and i downloaded it but, it pops up then closes D:
i wonder what it is
Comment by Aurora — July 13, 2009 #
Hi Aurora
Hmm… have you downloaded and installed the RTP? That’s the first thing that comes to mind, but please let me know if it’s still not working.
Comment by leebleforest — July 22, 2009 #
I love the music!
The storyline is good.
Its just amazing.
Comment by Jason your #1 Fan — July 20, 2009 #
Noo I don’t know what to do when you try to get a pass to Debonet.
I mean how do I get a pass? Any one know?
Comment by Jason your #1 Fan — July 22, 2009 #
Hi Jason, thank-you for checking out the demo, and I really appreciate your support ^_^ In order to get the pass you have to go to the town of Basho which is directly north of Debonet. As long as Andy (blue haired guy) is in your party, you can go to the guard’s station there and they’ll give you a pass.
Comment by leebleforest — July 22, 2009 #
Oh thanks i feel dumb :p
Comment by Jason your #1 Fan — July 24, 2009 #
Looks really good! Can’t wait for the full game to come out!
Comment by Albert — August 19, 2009 #
Hi!
i’m downloading the game…
i suposed:thats the game of Laura Shigihara i must play it…
you are mi IDOL!!!
Plants vs Zombies is the best game i played in my life
TNX
Comment by Tom — October 13, 2009 #
TNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNXTNX for the game i cant wait the Full game ^^
Comment by Tom — October 13, 2009 #
I’m playing it now and i think it’s good. Music is great, maps are detailed. But there is one thing i think you should add- some kind of enemy health bar in battle or something like this so player could see how much hp enemy had.
Comment by Krecik — November 3, 2009 #
[...] asked me about the level design process and I want to share this with you. ( Check out the demo of Melolune, Laura’s latest RPG! [...]
Pingback by Work-Flow: From an Idea to a Polished Level - SpeedRunGames.com — November 4, 2009 #